DeadLight: Review

The zombie apocalypse seems to have been on the list of priority industry trends for a long time for a long time. We also took part in the chicly stripped productions, and the flowers were launched on the deaths, and they crushed them with cars, seduced the habits, even on the resort island they gave the zombies and half-dead stripper. They tried so many things that the theme of extermination of rotten dead was tired of us. Developers from Tequila Works They perfectly understood that another zombie explosion would definitely not be able to surprise this playing world, so unnoticed techniques and tricks went into circulation. Let’s say a zombie platformer is good. But the noir zombie platformer with a pile of fresh ideas is already Deadlight.

Zombies disappear at noon

Here you are not a fearless killer with a chainsaw at the ready, but one of the few who survived in the United States during the alternative 80s. The protagonist is not going to save half -warism: he only follows his clearly set goal – the salvation of the family. No altruism is only concern for your own skin. To move further, you need to put out the bonfire with gallons of fresh water from the water tower? Not a question. Cut off the electricity in half the quarter? Yes, please. Zombies, which are called shadows, extremely tenacious, numerous and classically stupid. That is, even a fleeting obstacle in the form of a car hood for them is already irresistible. But the dead windows beat properly, and take the quantity.

We have in reserve there is ingenuity, speed, a little cartridges and an ax. Oh yes, a slingshot. Yes, a real slingshot, when shooting from which you need to calculate the trajectory in order to get where you need. And also a voice – a zombie can be called by arranging a trap comfortable.

We will not advise you extremely. Because our hero dies from three leisurely blows, and also exhales regularly. That is why the bet has to be made not on action, but on a leisurely gameplay with acrobatics. We jump, crawl, break through the flimsy walls with our brave body, and also climb the stairs and read the scattered pages of our own diary. How they were neatly hidden in the territory of an entire city – we have no idea.

The solution of the puzzle of any noticeable difficulty will definitely not cause you. But the measured pace of the game will regularly knock down all sorts of “shortcomings” and “jump”. You will have to get used to managing, and local backdrops will send bitterness from the ubiquitous “respowns”.

Deadlight – Incredibly stylish game. Something is constantly moving around-newspapers fly, cars with survivors leave, unfinished corpses crawl. You get used to grayness and rain quickly. Almost the same as the muttering of the protagonist. He has only one goal, he got wet, chilled and wants to sleep. And then you have to jump, like Lara Croft. The benefit will have to do this not for long – no more than three hours.

But, believe me, this will not be the worst clock for you. After a zombie-Mochilov with half-naked schoolgirls or resort models with torn dresses Deadlight

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– Like a sip of fresh air.

Pros: correct atmosphere;fresh approach to the beaten setting.
Cons: transientity;Triviality of riddles;Conditional plot.


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